EILISH LAMBRECHTSEN
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  • Outer Wilds: Echoes of the Eye
    • Structures
    • Building Kit
    • Terrain
    • Foliage
    • Visual Development
  • Outer Wilds
    • Quantum Moon
    • The Interloper
    • Hourglass Twins
    • Timber Hearth
    • Brittle Hollow
    • Dark Bramble
    • Eye of the universe
    • Miscellaneous Assets
  • Personal Work
  • CV / Contact

Brittle Hollow and Hollow's Lantern

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Escape pod crash site found on the surface of Brittle Hollow
For the game Outer Wilds, I acted as an environment artist on the geode planet Brittle Hollow.

I am largely responsible for placing rocks in the Hanging City, Old Settlement, Crossroads, Quantum Path and the barren spaces everywhere in-between. My tasks included terrain creation, collision / mesh optimization, asset placement, and plant kit creation.

Volcanic Moon:
I was tasked with creating the terrain mesh of the Volcanic moon. The main goal was to create interesting landmarks in the terrain and the active lava of the moon lowered. My responsibility included creating its materials, mesh creation, and vertex painting.
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The great geode planet Brittle Hollow.
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The volcanic moon known as Hollow's Lantern.
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Brittle Hollow fragment breaking apart.
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Over grown vegetation in a Nomai ruin.
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White Hole Station ice mesh.
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  • Home
  • Outer Wilds: Echoes of the Eye
    • Structures
    • Building Kit
    • Terrain
    • Foliage
    • Visual Development
  • Outer Wilds
    • Quantum Moon
    • The Interloper
    • Hourglass Twins
    • Timber Hearth
    • Brittle Hollow
    • Dark Bramble
    • Eye of the universe
    • Miscellaneous Assets
  • Personal Work
  • CV / Contact