Eye of the universe
For the game Outer Wilds, I acted as the environment artist on the Eye of the universe.
My responsibility was to create assets for the most alien and elusive of all the Outer Wilds planets. Tasks included asset visual development, material creation, sculpting, optimization, in scene placement, as well as terrain sculpting and painting.
My responsibility was to create assets for the most alien and elusive of all the Outer Wilds planets. Tasks included asset visual development, material creation, sculpting, optimization, in scene placement, as well as terrain sculpting and painting.