The Hourglass Twins
For the game Outer Wilds, I acted as an environment artist for the sand funnel conjoined twins known as the Hourglass Twins. My tasks included terrain creation, mesh optimization, asset placement, and plant kit creation.
Ember Twin:
I am largely responsible for the creation of all cave terrain meshes (approximately 26) on Ember Twin, most notably the Hidden City cave mesh.
Ash Twin:
I am also largely responsible for all of the rock placements for Ash Twin, the main goal being to support the various towers that sit on the surface and creating interesting rock formations that are revealed as the sand lowers.
Ember Twin:
I am largely responsible for the creation of all cave terrain meshes (approximately 26) on Ember Twin, most notably the Hidden City cave mesh.
Ash Twin:
I am also largely responsible for all of the rock placements for Ash Twin, the main goal being to support the various towers that sit on the surface and creating interesting rock formations that are revealed as the sand lowers.