EILISH LAMBRECHTSEN
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  • Outer Wilds: Echoes of the Eye
    • Structures
    • Building Kit
    • Terrain
    • Foliage
    • Visual Development
  • Outer Wilds
    • Quantum Moon
    • The Interloper
    • Hourglass Twins
    • Timber Hearth
    • Brittle Hollow
    • Dark Bramble
    • Eye of the universe
    • Miscellaneous Assets
  • Personal Work
  • CV / Contact

The Hourglass Twins

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For the game Outer Wilds, I acted as an environment artist for the sand funnel conjoined twins known as the Hourglass Twins. My tasks included terrain creation, mesh optimization, asset placement, and plant kit creation.

Ember Twin:
I am largely responsible for the creation of all cave terrain meshes (approximately 26) on Ember Twin, most notably the Hidden City cave mesh.

Ash Twin:
I am also largely responsible for all of the rock placements for Ash Twin, the main goal being to support the various towers that sit on the surface and creating interesting rock formations that are revealed as the sand lowers.
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The Sunless City at the center of Ember Twin.
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Hoodoo found on the surface of Ember Twin.
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Ember Twin vegetation seated in a Nomai ruin.
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Ash Twin rock placement at high sand level.
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  • Home
  • Outer Wilds: Echoes of the Eye
    • Structures
    • Building Kit
    • Terrain
    • Foliage
    • Visual Development
  • Outer Wilds
    • Quantum Moon
    • The Interloper
    • Hourglass Twins
    • Timber Hearth
    • Brittle Hollow
    • Dark Bramble
    • Eye of the universe
    • Miscellaneous Assets
  • Personal Work
  • CV / Contact